![]() The Mosque Artillery from Metal Slug 2 is a mid-level Mini-Boss that attacks with slow-moving missiles, and has pathetic health to boot a rookie can destroy all three of these turrets while suffering minimal to zero health loss.Although later on common R-Shobu turns up as regular enemies. It's also built with multiple life-bars which Marco needs to deplete before finally going down. ![]() System, way back in Mission 1? It's been upgraded from just a mook to a Mini-Boss, capable of spamming missiles and machine-gun rounds all over the area. Remember the first R-Shobu from the original game's Villeneuve Mt.Also shielded rebel soldiers, upon having their shields shot off, no longer panic like idiots, rather they continue attacking the players a second after their protection is blown. Now basic enemies don't die in just one hit, with the damage varying depending on the weapons the player is using (for context, it takes two Flame Shot rounds to cause enough damage to kill a single rebel). ![]()
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